Shop

Genreal layout
Whenever a player unlocks a new God, the God in question changes look from being grayed out, to being fully lid. When a God is unlocked the player can tab on him/her – this will make the relevant upgrades and info visible in the info/upgrade area. The "active" God also gets some sort of halo to indicate what God the player taped.

In the player wishes to spend cash money, the player can simply click one of the shortcuts to IAP. This willmake the IAP options appear in the info/upgrade area (or in a pop-up).



Dynamic shop area
When the player taps on a God the dynamic area in the bottom of screen, is updated accordingly: If you tab on Zeus, info on Zeus and the available upgrades are shown in dynamic area.

·        As default some flavor text about the God is shown in the area to the right.

·        When the player tabs on an available upgrade, the flavor text is swapped info about that specific upgrade/purchase.

o In the bottom of the text field a “buy icon” is available if the player has the needed wool and the previous needed upgrades. (if not it should be grayed out, or it should state that the player has insufficient funds.

·        If the player tabs outside the dynamic text area, the dynamic text area is updated with the default flavor text for the current God. 

