Design documentation

__INDEX__

Core game play documentation

 * God Powers and consumables
 * Sheep behavior and states
 * Sheep squishing
 * Cyclops behavior
 * Sheep eating
 * Sheep speed
 * Player input
 * GUI (in-game)
 * Menu system

Level design documentation

 * Object types
 * Traps
 * Level list
 * World map
 * Tutorial


 * Segments


 * Level objects

Technical Design documentation

 * Player Input
 * Flocking
 * God Powers
 * Economy
 * Storing Information
 * Collecting Metrics
 * Menus

Game Analytics
Metrics to Collect