Metrics to Collect

We need a nice and simple way to visualize all this data in a clear way (I know this is no easy thing to do).

We would like to track: (feel free to add stuff to this list)


 * When and where does a user exit the program?


 * How long is the average game session?


 * In what (local time) does the player tend to play the game?


 * Where in each level does the player break down? (lost all sheep or hit restart)


 * (tutorial specific: how many players trigger the tutorial) (explanation will follow))
 * Where in the level the sheep die
 * How much wool a player collects per level
 * How far a player has progressed before he begins buying things